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Photoshop to get GPU and Physics Acceleration

And it's about time.

So, what can you do with general-purpose GPU (GPGPU) acceleration in Photoshop? We saw the presenter playing with a 2 GB, 442 megapixel image like it was a 5 megapixel image on an 8-core Skulltrail system. Changes made through image zoom and through a new rotate canvas tool were applied almost instantly. Another impressive feature was the import of a 3D model into Photoshop, adding text and paint on a 3D surface and having that surface directly rendered with the 3D models' reflection map.

Posted by Jake on 05/27/08 @ 10:15 PM
Posted in Geekdom | Permalink



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